The polish is so high in this game! Super impressive and the concept is great and original. I struggled with figuring out how I was meant to play at the beginning, even with the controls explained in the description. But overall awesome game here, super impressive.
Really fun! Is this a totally original mechanic? Obviously it's a play on tower defence but I don't recall playing something quite like this before. Level 4 stumped me, but I skipped and played to the end of the game, really enjoyed it.
It would be interesting to develop the idea and add more mechanics - bouncy roads that let you jump over towers, towers with different ranges and abilities... How about a tower that shoots bouncy bullets that knock you to different squares on the map? Maybe there could be ways for the ghosts to destroy the towers? So much potential!
I would also love an undo button or something like that to stop having to reset!
I came up with the idea when thinking about how to reverse roles in some of my favorite genres, including TD games. The first idea was being responsible for spawning enemies instead of building towers, but that's already a game mode is Bloons TD 5/6. Then I realized you could make a pretty good puzzle game by manipulating paths, destroying towers, etc. and made this game.
Glad you enjoyed the game, and the suggestions for additional mechanics are really good. Also, there's a playthrough video now if you want to check the solution for level 4.
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This game was great, really nice use of only a few assets :)
The polish is so high in this game! Super impressive and the concept is great and original. I struggled with figuring out how I was meant to play at the beginning, even with the controls explained in the description. But overall awesome game here, super impressive.
Thanks! Lmk if you have any suggestions for improving clarity of instructions.
Really fun! Is this a totally original mechanic? Obviously it's a play on tower defence but I don't recall playing something quite like this before. Level 4 stumped me, but I skipped and played to the end of the game, really enjoyed it.
It would be interesting to develop the idea and add more mechanics - bouncy roads that let you jump over towers, towers with different ranges and abilities... How about a tower that shoots bouncy bullets that knock you to different squares on the map? Maybe there could be ways for the ghosts to destroy the towers? So much potential!
I would also love an undo button or something like that to stop having to reset!
I came up with the idea when thinking about how to reverse roles in some of my favorite genres, including TD games. The first idea was being responsible for spawning enemies instead of building towers, but that's already a game mode is Bloons TD 5/6. Then I realized you could make a pretty good puzzle game by manipulating paths, destroying towers, etc. and made this game.
Glad you enjoyed the game, and the suggestions for additional mechanics are really good. Also, there's a playthrough video now if you want to check the solution for level 4.
i love the art in the game but it was realy hard and i didnt understand how to solve level 3
Glad you enjoyed the art. I just added a playthrough video for the game. Feel free to check it out if you want to see the solution to level 3.